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Brendan Greene, also known as the "PlayerUnknown" behind "PlayerUnknown's Battlegrounds," is stepping away from PUBG itself to head up new division PUBG Special Projects. "Seeing [PUBG] grow into what it is today has been a dream come true and I can't thank our fans and the incredible team at PUBG Corporation enough," Greene said as part of a public statement issued through his Twitter account.
And now for something completely different... pic.twitter.com/f9qpkHMHu8— PLAYERUNKNOWN (@PLAYERUNKNOWN) March 13, 2019
Greene is staying on as a consulting creative director but is moving from Seoul, South Korea to Amsterdam, the Netherlands, in order to build "an entirely new division to focus on research & game development." After Greene developed a last-person-standing community mode for military sim "Arma 2" in 2013, he did the same for its successor, "Arma III," before helping Sony's "H1Z1" (now known as "Z1: Battle Royale") to create its own variation on the theme.
"PlayerUnknown's Battlegrounds" debuted on PC at digital retail in March 2017 and intense interest propelled further development of the Battle Royale genre as a whole. Its impact is manifested today through not only through early 2018's "PUBG Mobile" and the year end's console editions, but also the enormously successful "Fortnite" across computer, console and mobile beginning late 2018, and 2019's surprise release, the fast-growing "Apex Legends."
Greene's statement provided some outline detail on what PUBG Special Projects will be doing. The new division will be "exploring, experimenting, and creating new technologies, tools, pipelines, and gameplay" as well as "new possibilities of interaction and connection within the game space."
Around this time last year, the game designer told Eurogamer that his big picture vision was to "build [PUBG] as a platform for game modes, for not only battle royale but for other game modes." Whether that desire relates to PUBG Special Projects remains to be seen, but the new division's title implies a connection.
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